ay(ReplacementTransform(first_line, third_line), FadeOut(second_line)) ay(Write(first_line), Write(second_line)) # Position second line underneath first line Third_line = Text('Try it out yourself.', color=RED)
from manim import *įirst_line = Text('Create cool animations') ay(FadeOut(square)) Figure 3: Modifying the appearence of the square and circle Displaying textĭisplaying text is also pretty straight forward. We can also modify the appearance of the objects by adding a few lines of code: from manim import *Ĭlass SquareToCircleWithModifications(Scene): Lastly, I displayed the shapes using the play method. Inside the construct method, I first created two MObjects (Manim Objects) – a circle and a square.
In it, you can write all the code for the animation. The construct method is essentially the main method for the class. Inside the class, you need to create the construct method.For running animations, you have to create a class that inherits from Manims Scene class.The import statement on top imports everything needed to use Manim.ay(FadeOut(square)) manim square_to_circle.py SquareToCircle -p -ql Figure 2: SquareToCircle Now that you have installed everything correctly, you're ready to write your first application. Installationįor installing Manim on your system I recommend following the Installation guide from the Manim documentation.
You can find all the code covered in this article on my Github. In this article, I will walk you through the basics of Manim, including: Using Manim, he creates videos like the following: Figure 1: Explaining Fourier Transforms with Manim Over the last couple of days, I tried Manim, a mathematical animation engine made by 3Blue1Brown.ģBlue1Brown is an exceptional math-YouTuber how tries to explain topics visually, which gives you a completely different view on the subject. Creating math animations in Python with ManimĬreating animations for math explanations can be quite challenging and requires good video-editing skills.